As the world’s first instant play gaming company, we create games that billions of people can play together. We partner closely with platforms like Facebook, SNAP, LINE, Viber and more to build the best games that billions of people can play together.
Michael Carter is an American technology entrepreneur best known as the co-founder of Game Closure, a company focused on building post-app store technology. Game Closure created the HTML5-based game EverWing, available on Facebook's Instant Games platform.
Carter also sits on the Board of Directors of Rakuten Games.Carter drafted the initial technical proposal and led the naming discussion for HTML5 WebSocket, a computer communication protocol used by over 2 billion devices daily including all major mobile and desktop browsers.
Justin Waldron is an American internet entrepreneur best known as the co-founder of Zynga, a mobile social gaming company, and Zynga.org, a non-profit organization to promote and facilitate the use of social games for philanthropic initiatives. Waldron served as the SVP of Product at Zynga until 2013. Zynga is considered to be the pioneer of the social gaming industry that held a $1 billion IPO in 2011. Zynga's most popular games include FarmVille, CityVille, Zynga Poker, Mafia Wars, Words with Friends, and CSR Racing 2.
Waldron is also an angel investor and has made early-stage investments, advised, or served on the board of directors for companies such as Substack, YourMechanic, Gigster, Kik Messenger, Fat Lama, Decentraland, Asia Innovations Group, Snappr, and over 50 others.
Takeshi Otsuka is a Japanese game producer who pioneered the mobile social games industry in Japan. He is best known as the producer of the game “Kaito Royale.” With Kaito Royale's huge success in 2009, he proved that mobile social gaming had significant potential, which led to the rapid growth of the industry with many new start-ups joining. Otsuka also led Mobage Platform, a mobile social gaming platform, which had over 20 million users. With his contribution to the industry, over a thousand mobile social games were released in 2010.
After he moved to the US in 2011, he continued to be in leadership roles in DeNA West and N3TWORK where he focused on mobile gaming platform businesses, first-party game development, research & development , and more.
Cross is an American game producer and engineer, who is also an early HTML5 gaming pioneer. He began his career as a software intern in the gaming space in 2011 at the age of 15, and was responsible for the development of engaging HTML5 puzzle games which quickly gained thousands of users. Cross quickly moved on to lead software development at multiple tech companies, becoming a well-known figure in the Korean tech scene. He was looking to form his own startup when he reconnected with Michael Carter, who was also aiming to build something new. Recognizing the immense opportunity in the instant social game space, Cross came together with Carter, Waldron, and Otsuka to form Playco.